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Case study 02

ParksterDesigning around users’ mental models

A clearer web parking journey, built around what people actually want to do.

Role
UX Designer / UX Researcher
Team
Study group 4 · shared research and testing
Year
2026
My Parkster web screens: entry screen and parking search

Parkster’s web version is for people who can’t or don’t want to use the app — often tourists and occasional visitors, in a hurry.

Contents

01My contribution

My contribution

What I did

  • Evaluated the current web version against IA principles.
  • Analysed the card-sorting results and wrote an IA recommendation.
  • Built my own prototype of the search-first parking journey.
  • Kept the group organised — meetings, a shared calendar and a fair split of tasks.

With the team

  • Study group 4 ran the survey, field studies, card sorting and tree test together.
  • The design principles were agreed as a group.

02The problem

Built around the system, not the visitor

My review identified three sources of friction: users had to know a zone code, pricing appeared late in the journey, and active parking was difficult to distinguish from completed parking. For visitors unfamiliar with local parking zones, these issues could increase the risk of mistakes.

Design question

How might we organise parking around people’s goals instead of the system’s structure?

03Key insights

People think in tasks and status

  1. Find a place
  2. Start parking
  3. Active parking
  4. Finish & pay
  1. One journey, not separate menus

    In card sorting, participants grouped “find zone”, “see zone info” and “start parking” together.

  2. Active parking stands on its own

    “Active parking” was a clear, natural group — status is what people look for.

As a group, we ran two rounds of card sorting. The first, unmoderated round gave only one usable response, so we followed up with a moderated round.

04Design solution

Search first, then a short, clear flow

My entry screen suggesting the app, with a clear option to continue on the web
A clear entry · “Ladda ner appen” (download the app), or continue on the web
My home screen asking “Where do you want to park today?”, with a search field for zone, place or address
“Var ska du parkera idag?” (Where do you want to park today?) · search by zone, place or address

The search-first journey is my own concept, built on the card-sort findings. The group’s tree test checked the overall structure, but these screens haven’t been tested on their own yet.

Exploratory concept · Not yet tested

Search by place, not code

  • Visitors can search by address or place name — zone codes still work.

Fewer top levels

  • New parking, Active parking, Previous parkings and Account.

Clearer parking status

  • Active parking is its own clear state, not hidden in a list.

05Testing

An early check of the structure

Group tree test · 3 participants

average success · reached the right place
95%
direct success · without backtracking
66.7%
median time
1m 21s

Most attempts ended in the right place, but about a third got there only after trying another path first. With three participants, this is an early indication, not proof.

06What I learned

What I learned

“Good information architecture starts with how people think about a task, not how a system stores its information.”

When I moved to Sweden, zone-based tickets didn’t match my idea of buying a ticket from A to B. Parkster’s zone codes do the same to a visitor. I also learned to treat weak data honestly — one card sort is a hint, not a finding.